This is a document/report based on many eye witness accounts. The following information has been gathered over the course of about 4 months, starting on 1/5/2017. The Lurker is a strange entity/being that has been sighted multiple times in 'The Streets' a ROBLOX game made by SnakeWorl. The game is essentially where you wander a small town, and can make gangs, fight people and other stuff.
- game.Players.LocalPlayer.ChildAdded:connect(function(ADDED)
- game.Players.LocalPlayer.Character:WaitForChild('Humanoid').Died:connect(function()
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer
- end)
- local function dup()
- for i,a in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if a:IsA('Tool') and string.lower(a.Name) string.lower(tostring(args1)) then
- local oldName = a.Name
- else
- for i,n in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do
- if n:IsA('Tool') and string.lower(n.Name) string.lower(tostring(args1)) then
- local sOldName = n.Name
- end
- end
- else
- for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- v.Parent = game.Players.LocalPlayer
- v.Name = 'saved '..oldName
- end
- end
- local function load()
- for i,a in pairs(game.Players.LocalPlayer:GetChildren()) do
- if a:IsA('Tool') and string.sub(a.Name, 1, 5) 'saved' and string.lower(string.sub(a.Name, 7)) string.lower(tostring(args1)) then
- local currentName = a.Name
- end
- else
- for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- v.Parent = game.Players.LocalPlayer.Backpack
- v.Name = string.sub(currentName, 7)
- end
- end
- dup()
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- dup()
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- dup()
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- dup()
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- dup()
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- dup()
- wait()
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- game.Players.LocalPlayer.Backpack.Shotty.GripForward = Vector3.new(-0, -0, -1)
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(0.5, 0, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripRight = Vector3.new(1 ,0 ,0)
- game.Players.LocalPlayer.Backpack.Shotty.GripUp = Vector3.new(0, 1, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripForward = Vector3.new(-0, -0, -1)
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(0.5, 0, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripRight = Vector3.new(1 ,0 ,0)
- game.Players.LocalPlayer.Backpack.Shotty.GripUp = Vector3.new(0, 1, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripForward = Vector3.new(-0, -0, -1)
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(0.5, 0, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripRight = Vector3.new(1 ,0 ,0)
- game.Players.LocalPlayer.Backpack.Shotty.GripUp = Vector3.new(0, 1, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripForward = Vector3.new(-0, -0, -1)
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(0.5, 0, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripRight = Vector3.new(1 ,0 ,0)
- game.Players.LocalPlayer.Backpack.Shotty.GripUp = Vector3.new(0, 1, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripForward = Vector3.new(-0, -0, -1)
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(0.5, 0, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripRight = Vector3.new(1 ,0 ,0)
- game.Players.LocalPlayer.Backpack.Shotty.GripUp = Vector3.new(0, 1, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripForward = Vector3.new(-0, -0, -1)
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(0.5, 0, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripRight = Vector3.new(1 ,0 ,0)
- game.Players.LocalPlayer.Backpack.Shotty.GripUp = Vector3.new(0, 1, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripForward = Vector3.new(-0, -0, -1)
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(0.5, 0, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripRight = Vector3.new(1 ,0 ,0)
- game.Players.LocalPlayer.Backpack.Shotty.GripUp = Vector3.new(0, 1, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripForward = Vector3.new(-0, -0, -1)
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(0.5, 0, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripRight = Vector3.new(1 ,0 ,0)
- game.Players.LocalPlayer.Backpack.Shotty.GripUp = Vector3.new(0, 1, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripForward = Vector3.new(-0, -0, -1)
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(0.5, 0, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripRight = Vector3.new(1 ,0 ,0)
- game.Players.LocalPlayer.Backpack.Shotty.GripUp = Vector3.new(0, 1, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripForward = Vector3.new(-0, -0, -1)
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(0.5, 0, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripRight = Vector3.new(1 ,0 ,0)
- game.Players.LocalPlayer.Backpack.Shotty.GripUp = Vector3.new(0, 1, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripForward = Vector3.new(-0, -0, -1)
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(0.5, 0, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripRight = Vector3.new(1 ,0 ,0)
- game.Players.LocalPlayer.Backpack.Shotty.GripUp = Vector3.new(0, 1, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripForward = Vector3.new(-0, -0, -1)
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(0.5, 0, 0)
- game.Players.LocalPlayer.Backpack.Shotty.GripRight = Vector3.new(1 ,0 ,0)
- game.Players.LocalPlayer.Backpack.Shotty.GripUp = Vector3.new(0, 1, 0)
- end
- game:GetService('Players').LocalPlayer.Chatted:connect(function(msg)
- for i = 0, 11 do
- game.Players.LocalPlayer.Shotty.Parent = game.Players.LocalPlayer.Backpack
- end
- Player = game.Players.LocalPlayer
- if (key 'c') then
- end
- Mouse.KeyDown:connect(PressY)
- local plr = game.Players.LocalPlayer
- local r = game:GetService('RunService').Heartbeat
- local prefix = '
- local guns = {}
- local aim = false
- plr.Chatted:connect(function(cmd)
- if cmd prefix..'bfgshottyaim' then
- end
- local Weapons = plr.Backpack:GetChildren()
- if f.Name 'Shotty' or f.Name 'Shotty' or f.Name 'Shotty' or f.Name 'Shotty' then
- end
- end
- function removeGuns()
- for c,f in ipairs(guns) do
- end
- plr.Chatted:connect(function(cmd)
- if cmd prefix..'bfgshotty' then
- State = true
- elseif State true then
- removeGuns()
- end
- if State true then
- b.Fire:FireServer(m.Hit)
- end
- if aim true then
- if b and m.Target then
- local h = m.Target.Parent:FindFirstChild('Humanoid')
- local p = game.Players:FindFirstChild(h.Parent.Name)
- b.Fire:FireServer(m.Hit)
- end
- end
- end)
- while true do
- if State true then
- b.Parent = plr.Character
- end
Here You Can Get The Latest And Best Scripts For The Top Games On Roblox, for no cost!
We Are Always On Top
We deliver the best scripts so you can make sure you always have the best experiences while exploiting on Roblox.
We Are Passionate
The RobloxScripts team professionalizes in the cheat market. You can always trust that you are at the right place when here.
Honest and Dependable
We only provide scripts from trusted and reliable developers. You can ensure your safety on RobloxScripts.
Our Community
Join our discord server, here you can contact me, submit your own scripts onto the website, talk to other people, play with others, share scripts, exploit together and have fun!
In Need Of An Exploit?
Roblox The Streets Speed Hack
If you're in need of an exploit, you can install multiple good and free exploits from my website. They're all level 6 and should be able to execute most of the scripts on this website.
Subscribe To Me!
Subscribing to me on YouTube and turning on notifications will keep you updated on the latest scripts here. It will also motivate me into keeping the site updated!