Roblox Gear Hack Script

Aug 31, 2020 Roblox Hacks Robux Free is a multiplayer online gaming App launched in 2005 by Roblox Corporation. With over 56 million players around the world, it’s one of the most popular gaming Apps. How To Use Scripts In Roblox? Any Roblox Script you downloaded such as a Roblox God Script, Admin Script, Exploit Scripts, Scripts Op, Hack Scripts, Money Script, Kill Script or a New Script, Hub they are all executed by a Script Executor. So you will first need to download a Hack or Script Executor and then put the Script in the execute box.

  1. Get Any Gear Roblox Script
Nov 25th, 2017
Never
Gui
Not a member of Pastebin yet?Sign Up, it unlocks many cool features!
  1. local runDummyScript = function(f,scri)
  2. local newenv = setmetatable({}, {
  3. if k:lower() 'script' then
  4. else
  5. end
  6. })
  7. ypcall(function() f() end)
  8. cors = {}
  9. mas = Instance.new('Model',game:GetService('Lighting'))
  10. o1 = Instance.new('Tool')
  11. o3 = Instance.new('SpecialMesh')
  12. o5 = Instance.new('Sound')
  13. o8 = Instance.new('LocalScript')
  14. o10 = Instance.new('LocalScript')
  15. o1.Name = 'LaserGun'
  16. o1.TextureId = 'http://www.roblox.com/asset?id=130093050'
  17. o1.CanBeDropped = false
  18. o2.Parent = o1
  19. o2.Position = Vector3.new(6.44000006, 0.670018971, 89.4400024)
  20. o2.CanCollide = false
  21. o2.Size = Vector3.new(0.580000222, 1.34000099, 2.48000145)
  22. o2.CFrame = CFrame.new(6.44000006, 0.670018971, 89.4400024, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  23. o2.TopSurface = Enum.SurfaceType.Smooth
  24. o2.Position = Vector3.new(6.44000006, 0.670018971, 89.4400024)
  25. o3.MeshId = 'http://www.roblox.com/asset?id=130099641'
  26. o3.Scale = Vector3.new(0.649999976, 0.649999976, 0.649999976)
  27. o3.TextureId = 'http://www.roblox.com/asset/?id=130267361'
  28. o4.Name = 'Fire'
  29. o4.Pitch = 1.2000000476837
  30. o4.SoundId = 'http://www.roblox.com/asset?id=114488148'
  31. o5.Name = 'Reload'
  32. o5.Pitch = 0.5
  33. o5.SoundId = 'http://www.roblox.com/asset?id=94255248'
  34. o6.Color = Color3.new(1, 0, 0)
  35. o6.Range = 6
  36. o8.Parent = o1
  37. wait()
  38. -----------------
  39. -----------------
  40. local SHOT_SPEED = 100
  41. --| Variables |--
  42. local PlayersService = Game:GetService('Players')
  43. local Handle = Tool:WaitForChild('Handle')
  44. local FireSound = Handle:WaitForChild('Fire')
  45. local ReloadSound = Handle:WaitForChild('Reload')
  46. local HitFadeSound = script:WaitForChild('HitFade')
  47. local PointLight = Handle:WaitForChild('PointLight')
  48. local Character = nil
  49. local Player = nil
  50. local BaseShot = nil
  51. -----------------
  52. -----------------
  53. -- Returns a character ancestor and its Humanoid, or nil
  54. if subject and subject ~= Workspace then
  55. local humanoid = subject:FindFirstChild('Humanoid')
  56. return subject, humanoid
  57. return FindCharacterAncestor(subject.Parent)
  58. end
  59. end
  60. -- Removes any old creator tags and applies new ones to the specified target
  61. while target:FindFirstChild('creator') do
  62. end
  63. local creatorTag = Instance.new('ObjectValue')
  64. creatorTag.Name = 'creator' --NOTE: Must be called 'creator' for website stats
  65. local iconTag = Instance.new('StringValue')
  66. iconTag.Name = 'icon'
  67. iconTag.Parent = creatorTag
  68. DebrisService:AddItem(creatorTag, 4)
  69. -- Returns all objects under instance with Transparency
  70. local function GetTransparentsRecursive(instance, partsTable)
  71. for _, child in pairs(instance:GetChildren()) do
  72. if child:IsA('BasePart') or child:IsA('Decal') then
  73. end
  74. end
  75. end
  76. local function SelectionBoxify(instance)
  77. local selectionBox = Instance.new('SelectionBox')
  78. selectionBox.Color = BrickColor.new('Really red')
  79. return selectionBox
  80. local light = PointLight:Clone()
  81. light.Parent = instance
  82. local function FadeOutObjects(objectsWithTransparency, fadeIncrement)
  83. local lastObject = nil
  84. for _, object in pairs(objectsWithTransparency) do
  85. object.Transparency = object.Transparency + fadeIncrement
  86. end
  87. until lastObject.Transparency >= 1 or not lastObject
  88. local function Dematerialize(character, humanoid, firstPart)
  89. for _, child in pairs(character:GetChildren()) do
  90. child.Anchored = true
  91. elseif child:IsA('LocalScript') or child:IsA('Script') then
  92. end
  93. local firstSelectionBox = SelectionBoxify(firstPart)
  94. wait(0.05)
  95. for _, part in pairs(parts) do
  96. table.insert(selectionBoxes, SelectionBoxify(part))
  97. end
  98. local objectsWithTransparency = GetTransparentsRecursive(character)
  99. DebrisService:AddItem(character, 2)
  100. local fadeIncrement = 0.05
  101. FadeOutObjects({firstSelectionBox}, fadeIncrement)
  102. character:Destroy()
  103. end)
  104. end
  105. local function OnTouched(shot, otherPart)
  106. local character, humanoid = FindCharacterAncestor(otherPart)
  107. if character and humanoid and character ~= Character then
  108. if shot then
  109. local hitFadeSound = shot:FindFirstChild(HitFadeSound.Name)
  110. hitFadeSound.Parent = humanoid.Torso
  111. end
  112. end
  113. end
  114. Character = Tool.Parent
  115. Player = PlayersService:GetPlayerFromCharacter(Character)
  116. if Tool.Enabled and Humanoid.Health > 0 then
  117. local firingPoint = handleCFrame.p + handleCFrame:vectorToWorldSpace(NOZZLE_OFFSET)
  118. local shotCFrame = CFrame.new(firingPoint, Humanoid.TargetPoint)
  119. local laserShotClone = BaseShot:Clone()
  120. laserShotClone.CFrame = shotCFrame + (shotCFrame.lookVector * (BaseShot.Size.Z / 2))
  121. local bodyVelocity = Instance.new('BodyVelocity')
  122. bodyVelocity.velocity = shotCFrame.lookVector * SHOT_SPEED
  123. laserShotClone.Touched:connect(function(otherPart)
  124. end)
  125. DebrisService:AddItem(laserShotClone, SHOT_TIME)
  126. wait(0) -- ReloadSound length
  127. Tool.Enabled = true
  128. end
  129. local function OnUnequipped()
  130. end
  131. --------------------
  132. --------------------
  133. BaseShot = Instance.new('Part')
  134. BaseShot.FormFactor = Enum.FormFactor.Custom
  135. BaseShot.CanCollide = false
  136. BaseShot.BrickColor = BrickColor.new('Really red')
  137. Light(BaseShot)
  138. Tool.Unequipped:connect(OnUnequipped)
  139. end,o8)
  140. o9.Name = 'HitFade'
  141. o9.SoundId = 'http://www.roblox.com/asset?id=130113415'
  142. o10.Parent = o1
  143. wait()
  144. local MOUSE_ICON = 'rbxasset://textures/GunCursor.png'
  145. local RELOADING_ICON = 'rbxasset://textures/GunWaitCursor.png'
  146. local Tool = script.Parent
  147. local Mouse = nil
  148. local function UpdateIcon()
  149. Mouse.Icon = Tool.Enabled and MOUSE_ICON or RELOADING_ICON
  150. end
  151. local function OnEquipped(mouse)
  152. UpdateIcon()
  153. if property 'Enabled' then
  154. end
  155. Tool.Changed:connect(OnChanged)
  156. end,o10)
  157. o11.Name = 'Shu_hold'
  158. table.insert(cors,coroutine.create(function()
  159. runDummyScript(function()
  160. --This script gives you a next-gen hold script better than the current one. You actually hold the barrel parallel to your face. Put it in any gun you want. Original script by Xliver101, Converted to universal script by ToastyToaster.
  161. selected = false
  162. GRP = nil
  163. RW, LW = Instance.new('Weld'), Instance.new('Weld')
  164. function WaitForChild(obj, ch_n)
  165. while not obj:FindFirstChild(ch_n) and time() - t < 10 do wait(0.1) end
  166. end
  167. if selected then return end
  168. player = game.Players:playerFromCharacter(script.Parent.Parent)
  169. WaitForChild(ch, 'Torso')
  170. LSH = WaitForChild(ch.Torso, 'Left Shoulder')
  171. GRP = WaitForChild(ch['Right Arm'], 'RightGrip')
  172. --
  173. LSH.Part1 = nil
  174. RW.Part0 = ch.Torso
  175. RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  176. RW.Part1 = ch['Right Arm']
  177. _G.R = RW
  178. LW.Part0 = ch.Torso
  179. LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  180. LW.Part1 = ch['Left Arm']
  181. _G.L = LW
  182. GRP.C0 = CFrame.new(0, -1, -0.5) * CFrame.fromEulerAnglesXYZ(-1.22, -0.45, 0.22)
  183. wait()
  184. RW.C0 = CFrame.new(1.5, 0.5, 0.25) * CFrame.fromEulerAnglesXYZ(1.3*i, 0, -0.5*i)
  185. LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.7*i, 0, 0.8*i)
  186. end
  187. local rg = (ch['Right Arm']:FindFirstChild('RightGrip') or GRP)
  188. GRP.Parent = ch['Right Arm']
  189. end
  190. script.Parent.Unequipped:connect(function()
  191. local pl = player
  192. RW.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  193. LW.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  194. RW.Parent = nil
  195. RSH.Part1 = pl.Character['Right Arm']
  196. end)
  197. for i = 0, 1, 0.1 do
  198. LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.3*i, 0, 0.9*i)
  199. end
  200. function gunOut()
  201. wait()
  202. GRP.C0 = CFrame.new(0+i, -1-i, 0+(2*i)) * CFrame.fromEulerAnglesXYZ(-2.22, -0.45, 0.42)
  203. LW.C0 = CFrame.new(-1, 0.5, 0) * CFrame.fromEulerAnglesXYZ(4.2, 0, 2.9)
  204. end
  205. function gunReturn()
  206. RW.C0 = CFrame.new(1.5, 0.5, 0.25) * CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  207. LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  208. GRP.C0 = CFrame.new(0, -1, -0.5) * CFrame.fromEulerAnglesXYZ(-1.22, -0.45, 0.22)
  209. end,o11)
  210. mas.Parent = workspace
  211. local mas1 = mas:GetChildren()
  212. mas1[i].Parent = game:GetService('Players').LocalPlayer.Backpack
  213. end
  214. for i=1,#cors do
  215. end
Nov 10th, 2019
Never
Not a member of Pastebin yet?Sign Up, it unlocks many cool features!
Roblox give gear script

Get Any Gear Roblox Script

  1. lchar = lplr.Character
  2. lrootpart = lhum:FindFirstChild('HumanoidRootPart')
  3. animator = lhum.Animator
  4. ls = torso:FindFirstChild('Left Shoulder')
  5. lh = torso:FindFirstChild('Left Hip')
  6. rs = torso:FindFirstChild('Right Shoulder')
  7. rl = lchar:FindFirstChild('Right Leg')
  8. neck = torso:FindFirstChild('Neck')
  9. cf = CFrame
  10. pixelsizepreferred = 2.75
  11. --Making the gui
  12. --Making the textbox
  13. generalframe.Size = UDim2.new(0, 250, 0, 110)
  14. generalframe.Position = UDim2.new(0.5, 0, 0.5, 0)
  15. generalframe.Draggable = true
  16. generalframe.BackgroundColor3 = BrickColor.new('Really black').Color
  17. generalframe.Transparency = 0.1
  18. local textbox = create('TextBox', generalframe)
  19. textbox.Size = UDim2.new(0, 200, 0, 25)
  20. textbox.BackgroundColor3 = BrickColor.new('Really black').Color
  21. textbox.TextColor = BrickColor.new('Institutional white')
  22. textbox.FontSize = 'Size24'
  23. --Making give gear button
  24. local execbutton = create('TextButton', generalframe)
  25. execbutton.Position = textbox.Position + UDim2.new(0, 0, 0, 32.5)
  26. execbutton.Text = 'Insert'
  27. execbutton.BackgroundColor3 = BrickColor.new('Really black').Color
  28. execbutton.TextColor = BrickColor.new('Institutional white')
  29. execbutton.FontSize = Enum.FontSize.Size18
  30. --Making clear inventory button
  31. local clearbutton = create('TextButton', generalframe)
  32. clearbutton.Position = execbutton.Position + UDim2.new(0, 105, 0, 0)
  33. clearbutton.Text = 'Clear'
  34. clearbutton.BackgroundColor3 = BrickColor.new('Really black').Color
  35. clearbutton.TextColor = BrickColor.new(255, 255, 255)
  36. clearbutton.FontSize = Enum.FontSize.Size18
  37. --Making credits text
  38. credits.Parent = generalframe
  39. credits.Position = textbox.Position - UDim2.new(0, 0, 0, 30)
  40. credits.BackgroundColor3 = BrickColor.new('Really black').Color
  41. credits.Font = 'SciFi'
  42. credits.TextColor = BrickColor.new(255, 255, 255)
  43. function givegear()
  44. local InsertService = game:GetService('InsertService')
  45. local gearmodel = InsertService:LoadAsset(gearid)
  46. vgear.Parent = backpack
  47. execbutton.MouseButton1Down:connect(function()
  48. if vgear:IsA('Hat') then
  49. end
  50. clearbutton.MouseButton1Down:connect(function()
  51. if v:IsA('Tool') then
  52. end
  53. end)